Game mechanic questions
Posted: 11 Mar 2009 00:30
Since Beta is over and dont have to speculate about things anymore, someone already playing this game could lighten up things about it.
Some of this i already know, but some others propably wont.
1. Characters - Seems to be 1 on server, which means no alts and nothing?
2. Class - No class its skill based. How fast is skill progression and how it basicly work inside game?
3. Looting - Full loot and how it works inside game. You can loot immediately someone dies, how much you can carry, does encumbrance affect your movement speed, bank (safe one?), how fast is looting?
4. Crafting - Since full looting rules, how viable is crafting in terms of making equipment? What things can be made except weapons & armour?
5. Grouping - Group size? Raid group size? Do you see your group on minimap or UI ?
6. PVP - How does alignment/murder rules work? You can group with players and kill + loot them from your own group but what penalties do you suffer? What happens if you do it in your city?
7. City - Do you build your own ones or capture existing ones? How does it work?
8. Guilds - Is it viable to make guild of all races or is better to stick with 1-2 races only? Is there alliance system?
9. World - How big it really is? Seen map but in terms of exploration
10. Weather - How is it?
11. Ships - Are they in?
12. Siege equipment - Are they in?
13. Computer specs - How good game runs on mediocore computer?
14. Combat - How fast it is? If 2 melee characters on equal skills/equipment slash eachothers? Is combat in few seconds or minute over?
15. Mounts - Can everyone ride anything, can mounts die, are they crafted or bought, can they attack
16. Sandbox - Is game really a "sandbox" game (UO, EVE, old SWG)?
17 . Server - Does it stay up or lagging
18. Bugs - Any major ones existing or is game playable?
if someone would answer thx, others also can put some questions more if someone answer them
Some of this i already know, but some others propably wont.
1. Characters - Seems to be 1 on server, which means no alts and nothing?
2. Class - No class its skill based. How fast is skill progression and how it basicly work inside game?
3. Looting - Full loot and how it works inside game. You can loot immediately someone dies, how much you can carry, does encumbrance affect your movement speed, bank (safe one?), how fast is looting?
4. Crafting - Since full looting rules, how viable is crafting in terms of making equipment? What things can be made except weapons & armour?
5. Grouping - Group size? Raid group size? Do you see your group on minimap or UI ?
6. PVP - How does alignment/murder rules work? You can group with players and kill + loot them from your own group but what penalties do you suffer? What happens if you do it in your city?
7. City - Do you build your own ones or capture existing ones? How does it work?
8. Guilds - Is it viable to make guild of all races or is better to stick with 1-2 races only? Is there alliance system?
9. World - How big it really is? Seen map but in terms of exploration
10. Weather - How is it?
11. Ships - Are they in?
12. Siege equipment - Are they in?
13. Computer specs - How good game runs on mediocore computer?
14. Combat - How fast it is? If 2 melee characters on equal skills/equipment slash eachothers? Is combat in few seconds or minute over?
15. Mounts - Can everyone ride anything, can mounts die, are they crafted or bought, can they attack
16. Sandbox - Is game really a "sandbox" game (UO, EVE, old SWG)?
17 . Server - Does it stay up or lagging
18. Bugs - Any major ones existing or is game playable?
if someone would answer thx, others also can put some questions more if someone answer them